mystery box
– idea of mystery within
– instructions for responsible disposal
– photography was the move from the truth as it was in painting
– documentation with objective frame
– manipulation of imagery
– fairy photos
– people accept truth without question but however
– create of own framings of truth
– photorealistic painting
– painting as physical truth
– beginning of post-truth era 1992’s
– technology has allowed the altering of the truth
– video, sound
– tangible (real)
– things can be real, but experienced differently by each user
– real now means many things
– simulation, simulacra (Baudrillard)
– authenticity killed by post-modern
– authentic presumes a frame
– frame for each person is different
– become part of the community of participation
– sustainable low impact materials
– discourse networks
– post-modern left us not an author but someone has created intent
– final piece is a discursive network
– what can we do to create an environment where these issues will be foreground
– issues through the creation of the work
– giving viewers/players opportunity to engage and participate and contribute
– creating an opportunity
– different than the design world
– design world is a final deliverable
– internet became a gateway to a secondary experience
– experience design supplanted traditional graphic design
– interaction design
– user interface design
– all in the experience, pieces of the experience
– online component
– foster ongoing conversations
– architectural dilemma
– “printing architecture”
– building town centers instead of malls
– are these sustainable spaces? interactive environments?
– how do people respond to those spaces?
– activated master plan
– cinderella city
– replaced by something more like a town center
RESEARCH/THESIS TOPIC: FEEDBACK
– too broad
– am I creating a metaphor? metaphorical?
– progression, movement through experience
– physical experience
– what are the interactions, experiences I’m trying to present to help them/me understand my question better
– how do they measure success in the interaction?
– different levels of engagement
– physical engagement
– audio intelligibility
– posted on prompted with questions
– proximity can speak to issues to prompt for consideration
– speak dream OR concerns?
– concerns prompting the dreams that are planted in the clouds?
– connecting of separate experiences
– proximity
– audio
– physical
– all speak to this question
– how to create a work that in its experience gets to all parts of this?
– concern about metaphorical sense (dreams, concerns, presence)
– concern about physical space
– how do we increase social sustainability
– how do we prompt “increase”
– what is the increase we have in mind?
– what type of physical environment are we talking about?
– how to increase social responsibility? in what ways?
INCREASE = MANIPULATION/control/guilt
– make people question their own decisions…
– subliminal opportunities
– why is a solar panel beneficial?
– is there something that we can do that shows the benefit in a way that may not be comfortable for them to see?
– downsize of coal?
– clouds are brown?
– not everythng can be subliminal
– audio portion, uncomfortable question? question that makes them decide?
– how to note increase? what does this mean?
– how do we increase awareness of social sustainable? less positive outcome?
– increase awareness in our physical environment
– shared outdoor community space
– social space (indoor and outdoor)
– more specific
– too broad (bring them together)
– fine tune pieces (how it speaks to that in particular
– idyllic space
– idea of people interacting
– putting things in the cloud
– as a game designer, do you give them tasks in the space?
QUESTION: IS PHYSICAL ALIGNMENT TO BE FUN?
– contribution that they made something or added their voice to
– test if it is fun? make them play it, did they have fun
– USER TESTING 101 – user feedback? what was fun?
– watch first then ask questions
– watch what is being done
– consider what they are going to do?
– not physical environment but objects in the environment?
– return to the importance of physical object?