TOO BROAD / MORE FOCUSED

GOALS demonstrate the importance of interactivity and engagement opportunities in our public spaces avoid introspective, remote, or solo/individual technology experiences utilize technology to facilitate interaction use of the physical object to facilitate that interaction focus on social sustainability/creation of sustainable environments (ecologically/socially/etc.) CONNECTIONS TO METAMODERNISM progress is inevitable and in the long run ultimately is a good thing cultural progress goes along technological change, and that it is your own personal responsibility to see to it that we as humanity get the most out of it reconstruction must follow deconstruction, reconstructing our symbolic universe and reconnecting it to [...]

2018-05-29T00:04:31+00:00May 9th, 2018|MFA Exhibition|

NOTES FROM MEETING W/ B.DEPPER – 5/22

INTERACTIVE presenting people with opportunities for participation space making/what is the space going to give to people opportunities to create real connections levels of engagement are the engagements involving our bias mediate the bias' for what is a unifying space CULTURAL how making can contribute to making or promoting of social sustainability the contribution happening in the making changing of opinions? promotion of social justice? promotion of positive change? ARTIFACT need for something material objects that create a discursive environment mechanism of unity what is the dialogue between the digital and the handmade? is there a unifying whole that results in doing both? [...]

2018-05-28T23:58:39+00:00May 28th, 2018|MFA Exhibition|

NOTES FROM MEETING W/ B.DEPPER – 5/8

mystery box - idea of mystery within - instructions for responsible disposal - photography was the move from the truth as it was in painting - documentation with objective frame - manipulation of imagery - fairy photos - people accept truth without question but however - create of own framings of truth - photorealistic painting - painting as physical truth - beginning of post-truth era 1992's - technology has allowed the altering of the truth - video, sound - tangible (real) - things can be real, but experienced differently by each user - real now means many things - [...]

2018-05-09T04:06:17+00:00May 9th, 2018|MFA Exhibition|

THESIS QUESTION / RESEARCH

-------- The thesis will focus on the importance of social sustainability (ecological and cultural) and interactivity in our physical environments. Importance of interactivity and sustainability in new media. -------- How do we increase social sustainability in our physical environment? How to increase interactivity in our physical environment? Various levels of engagement give agency/control to the viewer. Active, Passive Awareness, Inclusivity, Comfort Interpersonal Interaction, Participation Utilize methods of interactivity Sensors (physical interaction, passive) Participation (physical interaction, active) Google Voice API (Application Programming Interface) (voice controlled interaction, active) Exhibition Works (artworks that are interactive, sustainably minded) Adaptive Re-use/Upcycle of “trash” (importance [...]

2018-05-07T02:46:27+00:00May 7th, 2018|MFA Exhibition|

NOTES FROM MEETING W/ B.DEPPER – 4/24

RESEARCH QUESTION/THESIS QUESTION - consolidation of areas of research and investigation I am undertaking - merge topics into a focused question to direct course of investigation - work is trying to explore, illuminate, illustrate - what is the creative practice doing to - issues embedding and surrounding the thesis topic - what is my approach - what is giving the object meaning - feel more apart of the material - idea of making - idea of sustainable materials is important - digital meets traditional - material connects to making - fragility of materials - fragility of community - why [...]

2018-05-09T02:11:52+00:00May 7th, 2018|MFA Exhibition|

MFA EXHIBITION – THE SUSTAINABILITY TEXT

Art should focus on how we are similar. Highlighting things we have in common or experiences we've shared. Specific instances where unity occurred and feelings were universal. At the beginning of the semester, I had a conversation with Bill where we began to unpack, "What ARE interactive cultural artifacts?" If I'm going to develop super objects* that appropriately address social, political, and/or cultural issues – how can we do so without appropriation? I suggested the need to shift focus to something we all share, something we all have in common, something on which we can all unite –towards as one shared cause. This [...]

2018-03-13T03:29:03+00:00March 12th, 2018|MFA Exhibition|

MFA EXHIBITION – THE IMPORTANCE OF OBJECT

Physical things can connect us across time, space, and culture. We navigate through a material world through their preservation and use. The importance of "object" seems obvious, especially in conversations surrounding data visualization. It allows us visual access to data in easily digestible visuals. The main goal of data visualization is to communicate information clearly and effectively through graphical means. To convey ideas effectively, both aesthetic form and functionality need to go hand-in-hand, providing insight into a rather sparse and complex data set by communicating its key-aspects in a more intuitive, tangible way. The physical object is often defined as an [...]

2018-03-11T00:14:03+00:00March 10th, 2018|MFA Exhibition|

MFA EXHIBITION – THE REMEDIATED TECHNOLOGY TEXT

Nostalgia is a powerful concept. The idea of "yesterday" is revered by all. The idea of what was before us is quite comforting, safe. As I started searching through my notes I came across a section of text from the Edward Tufte data visualization seminar I attended after my first year in the program. I believe I've shared with you the experience of the seminar. I sat between a doctor and an electrical engineer. Bizarre. At the lunch break, I was contemplating not returning but then ran into Ross M.(fellow grad) and decided to have lunch and stay for [...]

2018-03-13T01:17:13+00:00March 10th, 2018|MFA Exhibition|

MFA EXHIBITION – THE NOTES

After our meeting, I decided to resurrect some text/notes from my earlier classes/lectures/seminars. (below) Surprisingly, these notes were telling. Telling because I begin to see some crystallization between two possible directions for a specific thesis direction! Advertising - Mid-century remediation (the ability of "object" to contain emotion/meaning/connection in ways not previously imagined) SustainABILITY (environmentally awareness through sustainably-minded projects)

2018-03-12T23:19:46+00:00March 4th, 2018|MFA Exhibition|

MFA EXHIBITION – MEETING #2

http://denver.cbslocal.com/2017/04/19/denver-ozone-ranked-11th-worst-in-u-s/ We discussed how "brown cloud" should be lower, not high, so it disrupts viewing as well as space/sound. We reviewed the following status of this project. I was unable to get downstairs to create molds/do digital clay until Spring quarter. I found a low-poly cloud model. (Maya render above) I tried to purchase a porcelain low-poly cloud I uploaded to Shapeways. They wanted 22 days and approx. $3,000 for one cloud. PROJECT #2 The additional materials have arrived! I believe I have everything needed to create the surveillance object. [...]

2018-03-03T23:51:38+00:00March 3rd, 2018|MFA Exhibition|

MFA EXHIBITION – MEETING #1 + PROJECT #2

At Design Curio in Miami, a number of designers showed concern that tradition and cultural identity are being left behind.  (December 2017) Each Curio reveals a total environment of objects, textures, artifacts, and ideas that challenge and contextualize familiar design narratives. MEETING #1 We discussed the logistics of the "brown cloud" in motion. For sensors, perhaps PIR is not the best tool for this project. Kinect? Next steps would be: Create a smaller scale version (module) that can be duplicated into modules. Create 4-5 ceramic clouds (w/Mia) We'll (you and I) will develop the best motion detection possible for [...]

2018-03-03T23:30:00+00:00March 2nd, 2018|MFA Exhibition|

MFA EXHIBITION – PROJECT #1

SUPER OBJECT: AT THE INTERSECTION OF CRAFT AND TECHNOLOGY. Interactive cultural artifact meets mass production. The industrial revolution brought GLORY to the machine-made, mass-produced and manufactured object. With that, came the loss of aura and authenticity that is often associated with sensoria. The societal need for mass production was in response to the desire to ‘bring things closer’ and overcome the uniqueness of reality, by replacing individuality with sameness. Benjamin would argue that the loss of original artifact causes the destruction of aura, shattering the tradition brought on by mechanical reproduction, separating the work of art from the place [...]

2018-03-03T22:37:59+00:00January 27th, 2018|MFA Exhibition|